![]() ![]() I really like the idea of him and he looks like a badass, i'd like to use him in a group but i'm not sure what combination I want to use. Is there anyway to make him more viable in a group without focusing the group around him? Possibly get him super high speed trinkets? The idea of him is so cool and he has a usefull utility ability (Come Hither) but he feels lacking? He is forced to use a turn to set himself up for super high damage the next turn. Collect Bounty does +100% bonus DMG to a marked monster target. The BountyHunter seems interesting but when I actually play him he feels gimmicky? You have to either set up a stun for him or make him mark a target then wait the next turn to actually use his Collect Bounty. ![]() Their tanking ability could be better but it works its selfout. Still though, super effective and i've done many runs with this group without any issue at all. ![]() It's pretty effective mainly becuase of the breakthru ability, the aoe and damage on it is insane and can be used anywhere on the 4 slots but only hits the first 3 enemies. One in perticular is pretty funny and works really well. I've been playing around with a few character setups. ![]()
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